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181. This forum is taking a turn for the worst. - in Crime and Punishment [original thread]
Originally by: Ard UnjiiGo Edited by: Ard UnjiiGo on 16/02/2008 17:55:31 Originally by: Love DNGD Originally by: techzer0 Originally by: Marcus TheMartin so um op you do know the bastards were joking right. . . ...
- by Stephannus Calimben - at 2008.02.16 19:34:00
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182. Long standing unclaimed excessively high bounty means "untouchable"? - in Crime and Punishment [original thread]
Originally by: kublai Originally by: Ender2006 high bounties also seem pretty pointless. If it gets large enough the guy should just have a corp mate pod him and collect the isk. unless using a set of +5 implants etc then of course...
- by Stephannus Calimben - at 2008.02.16 19:29:00
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183. Profit margins - how much is 'a good profit'? - in Market Discussions [original thread]
Originally by: Alz Shado Margin. Turnover Rate. Total Isk. Just some of the factors to consider when you're investing in the market. For more advanced traders, another issue to consider is Opportunity Cost -- ie, is the cost of investin...
- by Stephannus Calimben - at 2008.02.13 21:21:00
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184. Your most profitable item/area poll - in Market Discussions [original thread]
Originally by: Lucille Austero I buy goods in Hek and Rens then sell them in Rancer. Hi volume items are pirate implants (not ironicly due to the hi volume of pirates). fill a badger up now and take advantage of this. haha i fully su...
- by Stephannus Calimben - at 2008.02.13 20:58:00
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185. Intel Channels - How do you deal with it? - in Crime and Punishment [original thread]
to be honest, when the competition gets that tough you have to start thinking outside the box ie: spies, logon traps, blobbing/counterblobbing, ninjacamping, probing, etc etc TBH, the only antipirates we've ever met are pretty much pirates who l...
- by Stephannus Calimben - at 2008.02.13 09:46:00
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186. Low Sec MKII: The Piratisation of bandit country.... - in Player Features and Ideas Discussion [original thread]
i definately love the black market idea. creating a dangerous yet profitable market on the margins of civilized society would create an allure to low-sec that it doesn't currently have. theres a few more things i can think of though why are low-s...
- by Stephannus Calimben - at 2008.02.11 20:49:00
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187. Character and Time Code Forum Improvement - in Test Server Feedback [original thread]
/signed
- by Stephannus Calimben - at 2008.02.11 18:02:00
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188. Fix the Character Sheet bug PLEASE! - in Test Server Feedback [original thread]
i typically find that this happens when i click "kill rights", which causes my character sheet to freeze for like 5 minutes while it loads all the 100s of people i've killed. if i close the character sheet before it loads and reopen, none of the w...
- by Stephannus Calimben - at 2008.02.11 18:02:00
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189. Devblog titles you'd love to see... - in EVE General Discussion [original thread]
"all empire missions removed, empire bears forced to mine/rat in lowsec" "player wrecks are now tractor-beamable" "bubbles now anchorable in low-sec" "pulse cloaking glitch has been fixed" "new battleship unleashed, with 50% bonus to smartbomb ran...
- by Stephannus Calimben - at 2008.02.11 17:51:00
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190. Slippery Raven - in Crime and Punishment [original thread]
i really don't understand why people whine so much about this trick. ya its annoying when blockade runners do it, but we've pretty much given up on catching them unless we have like four smartbombers on the gate. and if its a battleship getting by...
- by Stephannus Calimben - at 2008.02.10 20:09:00
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191. How to fail at hotdropping - in Crime and Punishment [original thread]
haha, thats gold. reminds me of the time MC dropped two motherships on a 2BC 2BS gang of ours. cap blobbers are made of unbeleivable amounts of fail
- by Stephannus Calimben - at 2008.02.10 19:53:00
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192. Are all bounties fake? - in Crime and Punishment [original thread]
Originally by: Mik kyo I've been in ninth place on the bounty list before, I have had three corp mates and two good friends on the list at the same time as me, none of them self imposed. However the bounty system is broken, and you tend t...
- by Stephannus Calimben - at 2008.02.10 19:48:00
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193. MWD trick. Cloak, align, insta-warp. - in Crime and Punishment [original thread]
we've caught people using this trick with a sensor-boosted-up-the-ass interceptor. interceptor doesnt engage, just locks (so that they can't cloak).
- by Stephannus Calimben - at 2008.02.08 06:59:00
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194. Pirating in an Interceptor - in Crime and Punishment [original thread]
the big question is what are you going to use an interceptor for? belt pirating? the problem with this is that they don't really do enough dps to be effective. an assault frigate is probably better if you wanna go the elite frigate route. most peo...
- by Stephannus Calimben - at 2008.02.05 18:56:00
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195. make destroyed player ships tractorbeamable - in Player Features and Ideas Discussion [original thread]
Edited by: Stephannus Calimben on 01/02/2008 06:18:13 Seriously, this would make my day so much easier. No more having to have someone slowly mwd around checking wrecks during gatecamps, you could have one looter in a 'matar transport ship pul...
- by Stephannus Calimben - at 2008.02.01 06:12:00
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196. My Best Day Ever - in Crime and Punishment [original thread]
lawlz nice catch guys, and great storytellin stories like this make me wanna venture back out into 0.0 again ...then i remember fleet battles.... ______________ ...mmm fire... ______________
- by Stephannus Calimben - at 2008.01.31 09:40:00
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197. ISK DESTROYED. - in Crime and Punishment [original thread]
in the last few months Player Stephannus Calimben Corporation:mUfFiN fAcToRy Alliance:Sex Panthers Kills:606 Real kills:246 Losses:5 Damage done (ISK):5442.38M Damage received (ISK):135.2M really mad that my old corp used a crappy paid-for kill...
- by Stephannus Calimben - at 2008.01.28 18:22:00
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198. Best ship for popping haulers - in Crime and Punishment [original thread]
a sniper eagle worked fairly well for me, until i got ninja'd by an arazu setup i used to use was a drake as has been suggested 7x heavy launchers 3xLSEII, 1xinvulII, 1x sensor boosterIIw/ locking script, 1x t2point, sprIIs in the lows and purg...
- by Stephannus Calimben - at 2008.01.23 21:42:00
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199. Sex Panthers: Stay out of Molden Heath! - in Corporation, Alliance and Organization Discussions [original thread]
Quote: 2008.01.22 05:25 The war between Advanced Logistics and Sex Panthers is coming to an end. Advanced Logistics has retracted the war against Sex Panthers. The war will be declared as being over after approximately 24 hours. well t...
- by Stephannus Calimben - at 2008.01.22 07:39:00
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200. Sex Panthers: Stay out of Molden Heath! - in Corporation, Alliance and Organization Discussions [original thread]
oo another war i hope these guys come down to kourmonen, pretty sure i'd have to go through high-sec to get to molden heath oh well, bring on the pew pew! we ll do diplomacy after... ______________ ...mmm fire... ______________
- by Stephannus Calimben - at 2008.01.22 05:27:00
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